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Programmer Ivor majored in information security, and wandered through courses on information systems management, philosophy and cinema history. He has been exhibiting since 1999 and received several awards and recognitions at international new media art festivals (ACA Tokyo, Vida 4.0, ZKM Constructed Life, and Transmediale 2004). Currently, he is an artist-in-residence at CIANT (International Centre for Art and New Technologies). He is best known for his game engine modifications, and has worked with virtual reality, artificial life and human interface design to produce art, which in his words “strives to be detached from socially conditioned perception and simian legacy, as much as possible, and focus on what really matters: the human being as autonomous conscience in the unvoid”. |
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3D specialist, programmer, project manager Originally nuclear engineer, after a career in corporate environment followed the beauties of freedom and creativity and defected to Virtual Reality, 3D modeling and associated programming. More at: www.spg.cz/ivan
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Michal Masa graduated with his PhD in Computer Science at Czech Technical University in Prague in 2007. His current research directions are long term digital preservation and knowledge representation. Other areas of interest include distributed systems, virtual reality and motion capturing. He has published several papers at various international conferences including Eurographics. |
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From Ultramundum foundation http://www.ultramundum.it |
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Thomas Glaser and Matthias Rosele |
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From Communication Design, University of Applied Sciences & Design, Schwäbisch Gmünd. |
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